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Wednesday, February 20, 2013

Improving outcomes of virtual reality based protocol execution through a reduction of cognitive disintermediation caused by non-instinctive haptic input devices and cognitively inconsistent modal model interruptions


Areas: Cognitive and Computer science based learning theory applied to business, education and health

 

Improving outcomes of virtual reality based protocol execution through a reduction of cognitive disintermediation caused by non-instinctive haptic input devices and cognitively inconsistent modal model interruptions

 

 A human brain assigned the task of completing a protocol is in State when it is processing through the modes that comprise the model.  The more that cognitive resources are in alignment with processing the modes, and the fewer State interruptions encountered by the brain, the greater the likelihood of positive outcomes in model completion.

            When models are developed for the completion of tasks using computer systems, the model is necessarily interspersed with tasks only indirectly relevant to the model that yields task completion.  However, the author of the model describing the task, will assume that the user is able to consciously insert the non-model related technology tasks as needed.  In fact, the fluid ability to follow a Modal Model protocol, while in addition processing the necessary(but indirect) insertion of technology tasks requires a great deal of cognitive resource, whether conscious or unconscious to the person performing the task.  As may be expected, the relative cognitive premium required to complete the model using technology, is a function of the performers proficiency with the tool, the intuitiveness of the tool, and the overall cognitive resources of the performer.

            In our application of virtual reality technology as a medium for education, communication, and task completion, we are motivated to render contexts for model execution that minimize the cognitive premium required to perform tasks that are not described in the model necessary for task completion.  In our study we look to articulate the impact on model outcomes when cognitive resources are preserved for model mode consideration.

            We will present a virtual reality environment that has been optimized for modal model completion and minimization of the cognitive premium required to interface with the technology.  Using virtual manifestations of the user(as a whole, or in part), minimization of proprioception, and replacement of inefficient haptic input devices, users of our environments will improve model outcomes through preservation and refocusing of cognitive resources.  We will deploy these methodologies into the contexts of education, business, and gerontechnology.

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